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20 posts tagged with "Warudo"

Warudo related stuff

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Warudo Exporter v1.5.3

Pumkin
Shiny Virtual Cat

Small update to address some common issues people are having with installing the tool.

  • Fixed dynamic bone duplicate assembly error, that this time, would happen when you didn't have dynamic bones in the project.
  • Bumped VRM version requirement up to 0.128.1 to fix the tool being incompatible with Esperecyan's VRM Converter being in VCC.
    • This will only affect new installs. If you already have the old required version of VRM imported, you don't have to do anything.
  • Added new step to the end of the Install Wizard that will check for compile errors and warn users to resolve them before things start working.
  • Fixed install Wizard's packages step getting stuck sometimes depending on if you had a particular source imported in vcc.

Known Issues:

  • VRCFury support doesn't seem to work correctly. A bunch of things don't work at all while others kinda still work. I recommend not using it for the time being.
  • Shaders still don't export correctly, with shaders missing keywords-related features (stuff like emissions and normal maps in Standard shader [standard has been fixed this udpate tho!]), as well as not casting shadows. I'm working on a fix that will release in v1.6.0. Thank you for your patience!

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.

Warudo Exporter v1.5.2

Pumkin
Shiny Virtual Cat
  • Fixed DynamicBones being imported in the project before the exporter causing the install wizard to fail.
  • Fixed only built in shaders (such as Standard shader) looking broken (no shadows, emissions, normal maps [anything using shader keywords basically]). This does not fix custom shaders such as Liltoon or Poiyomi, only shaders included in Warudo by default (like Standard shader).
  • Potentially fixed external scripts not loading in Warudo correctly (again) by changing code editor if one is not selected.
  • Fixed VRCFury armature link not working by skipping ControllerHolderService. This should fix animators getting deleted.
  • Skip VRCFury's ParameterOptimizer because there's no parameter limit in Warudo. (this could break a thing or two)
  • Skip VRCFury's GlobalCollider component because it caused issues.

Known Issues:

  • Shaders still don't export correctly, with shaders like Standard missing stuff like emissions and normal maps, as well as not shadows. I'm working on a fix that will release in v1.6.0. Thank you for your patience!

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.

Warudo Exporter v1.5.1

Pumkin
Shiny Virtual Cat
  • Fixed install wizard's package step failing if you had repositories in vcc that had paranthesis in their names ex: bd_ (prereleases), or had no name at all.
  • Potentially fixed install wizard's package step failing due to illegal byte sequence error in Japanese system locale? I don't know what exactly causes this but hopefully it got fixed.

Known Issues:

  • Shaders still don't export correctly, with shaders like Standard missing stuff like emissions and normal maps, as well as not shadows. I'm working on a fix that will release in v1.6.0. Thank you for your patience!

Warudo Exporter v1.5.0

Pumkin
Shiny Virtual Cat
  • Workflow change! Mod settings now get defined inside the exporter component. This lets you skip having to go through Warudo sdk menus or create folders. It just works™ You can also save settings to an asset and reuse it among different avatars! If you would like to use the old way of doing this (for whatever reason) you can select the Mod Info Source to FromWarudoSdk.
  • Fixed all scenes getting closed when exporting an avatar.
  • Fixed a bunch of random errors that have been reported recently.

Known Issues:

  • Shaders don't export correctly, with shaders like Standard missing stuff like emissions and normal maps, as well as not shadows. I'm looking into a potential workaround.

Warudo Exporter v1.4.3

Pumkin
Shiny Virtual Cat
  • Fixed avatar exporting broken if VRCFury was not imported.
  • Export should fail if something goes wrong now, instead of exporting broken.

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.

Warudo Exporter v1.4.2

Pumkin
Shiny Virtual Cat
  • Fixed wrong version of vrm getting installed and getting stuck unable to install vrmshaders if you have a repo for a vrm related tool added to vcc.
  • Fixed install wizard getting stuck on package install step. Again. Maybe for real this time. Again.
  • Added warning if the mod asset directory is wrong.
  • Added warning if the UI fails to load.

Known Issues:

  • VRCFury components don't run correctly? I'm actually not sure about this one, last I checked it worked fine but I heard reports of vrcfury not running at all so let me know!

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.

Warudo Exporter v1.4.1

Pumkin
Shiny Virtual Cat
  • Fixed Install Wizard's package install step getting stuck. Hopefully for good time this time!

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.

Warudo Exporter v1.4.0

Pumkin
Shiny Virtual Cat
  • Added options to the exporter next to every feature.
  • Added an option to force reset pose to rig config pose (which should be a tpose) when normalizing avatar.
  • Added an option to keep VRC Physbones and VRC Physbone colliders when removing VRC components.
  • Fixed install wizard errors preventing the package import step from being completed.
  • Fixed having any VRCFury components on the avatar breaking your avatar in Warudo.
  • Added a Remove On Export component that removes the GameObject it's attached to during a Warudo build.
  • Expanded the rename blendshapes feature:
    • You can now select a preset for what translations list to use, edit it or create your own.
    • Merge multiple blendshapes into one, change their strength or split blendshapes into left and right variants.
  • Added console output for the Package Install step to see exactly what vrc-get is trying to do.

Known Issues:

  • Blendshape translations don't translate in animations. Probably won't matter to most people.

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.

Warudo Exporter v1.3.4

Pumkin
Shiny Virtual Cat
  • Fixed avatar's arms being behind their back if exported in an A pose. Again. It should reset your pose to the rig config pose before normalizing now (which should be a T pose).
  • Fixed custom scripts for Constraint compatibility and Material Swap animations not working. This should hopefully fix all custom scripts not working in Warudo.

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.

Warudo Exporter v1.3.3

Pumkin
Shiny Virtual Cat
  • Fixed bug with the Add VRM 0.x Blendshape Proxy if Missing option that caused your avatar to not load or load broken if you were missing the blendshapes it was looking for.

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.