Skip to main content
Pumkin
Shiny Virtual Cat
View all authors

Warudo Exporter v1.4.3

Pumkin
Shiny Virtual Cat
  • Fixed avatar exporting broken if VRCFury was not imported.
  • Export should fail if something goes wrong now, instead of exporting broken.

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.

Warudo Exporter v1.4.2

Pumkin
Shiny Virtual Cat
  • Fixed wrong version of vrm getting installed and getting stuck unable to install vrmshaders if you have a repo for a vrm related tool added to vcc.
  • Fixed install wizard getting stuck on package install step. Again. Maybe for real this time. Again.
  • Added warning if the mod asset directory is wrong.
  • Added warning if the UI fails to load.

Known Issues:

  • VRCFury components don't run correctly? I'm actually not sure about this one, last I checked it worked fine but I heard reports of vrcfury not running at all so let me know!

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.

Warudo Exporter v1.4.1

Pumkin
Shiny Virtual Cat
  • Fixed Install Wizard's package install step getting stuck. Hopefully for good time this time!

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.

Warudo Exporter v1.4.0

Pumkin
Shiny Virtual Cat
  • Added options to the exporter next to every feature.
  • Added an option to force reset pose to rig config pose (which should be a tpose) when normalizing avatar.
  • Added an option to keep VRC Physbones and VRC Physbone colliders when removing VRC components.
  • Fixed install wizard errors preventing the package import step from being completed.
  • Fixed having any VRCFury components on the avatar breaking your avatar in Warudo.
  • Added a Remove On Export component that removes the GameObject it's attached to during a Warudo build.
  • Expanded the rename blendshapes feature:
    • You can now select a preset for what translations list to use, edit it or create your own.
    • Merge multiple blendshapes into one, change their strength or split blendshapes into left and right variants.
  • Added console output for the Package Install step to see exactly what vrc-get is trying to do.

Known Issues:

  • Blendshape translations don't translate in animations. Probably won't matter to most people.

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.

Warudo Exporter v1.3.4

Pumkin
Shiny Virtual Cat
  • Fixed avatar's arms being behind their back if exported in an A pose. Again. It should reset your pose to the rig config pose before normalizing now (which should be a T pose).
  • Fixed custom scripts for Constraint compatibility and Material Swap animations not working. This should hopefully fix all custom scripts not working in Warudo.

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.

Warudo Exporter v1.3.3

Pumkin
Shiny Virtual Cat
  • Fixed bug with the Add VRM 0.x Blendshape Proxy if Missing option that caused your avatar to not load or load broken if you were missing the blendshapes it was looking for.

How to Update:

Either delete the <your project>/Packages/io.github.rurre.warudo-exporter/ folder OR in Unity, at the top, go to Window > Package Manager find Pumkin's Warudo Exporter and remove it there. If you already imported the Warudo SDK, also delete <your project>/Assets/Warudo, <your project>/Assets/Warudo SDK and <your project>/Assets/Packages folders. If updating from a super old version, also delete the <your project>/Assets/Pumkin/ folder, if it exists. Finally, import the new Unity Package.

Warudo Exporter v1.3.2

Pumkin
Shiny Virtual Cat
  • Fixed avatar arms/shoulders pointing too far in after normalizing bones if your avatar was in a A pose instead of a T pose in the scene.
  • Added missing com.unity.cinemachine dependency to package.json. You no longer need to import this manually.
  • Disabled Assign FX Controller to Animator by default as it was causing some confusion.

To update, delete the Assets/Pumkin folder. If you already imported the Warudo SDK, also delete Assets/Warudo, Assets/Warudo SDK and Assets/Packages folders. Then import the new Unity Package.

⚠️ Note ⚠️ The exporter will now import itself into the Packages folder so it will end up in <your project>/Packages/io.github.rurre.warudo-exporter/ . In the future, this folder will be the one you'll have to remove when updating. You can however, remove this with the Unity Package Manager by going to Window > Package Manager and removing Pumkin's Warudo Exporter from there.

Warudo Exporter v1.3.1

Pumkin
Shiny Virtual Cat

This whole release focused on reworking the package installer to be more reliable. Did I succeed? I don't know yet!

  • Reworked Install Wizard's package installer step to use vrc-get. This should hopefully make it less likely to break all the time. This does mean you might see a spooky cmd window pop up for a second when installing packages.
  • Made Warudo Exporter a VPM package. This means it now lives in the Packages folder and has other vpm packages show up as dependencies.
  • Created a VPM repo for VRM packages Warudo sdk needs. The repo for these gets added automatically.

Known Issues:

  • Avatar arms/shoulders point inwards after getting normalized if the avatar was in a A pose instead of a T pose in the scene. This will be fixed next update.
  • If you're getting "Can't open scene in readonly package" pop up all the time, update the Non-Destructive Modular Framework package inside VRChat Creator Companion.

To update, delete the Assets/Pumkin folder. If you already imported the Warudo SDK, also delete Assets/Warudo, Assets/Warudo SDK and Assets/Packages folders. Then import the new Unity Package.

⚠️ Note ⚠️ The exporter will now import itself into the Packages folder so it will end up in <your project>/Packages/io.github.rurre.warudo-exporter/ . In the future, this folder will be the one you'll have to remove when updating. You can however, remove this with the Unity Package Manager by going to Window > Package Manager and removing Pumkin's Warudo Exporter from there.

Warudo Exporter v1.3.0

Pumkin
Shiny Virtual Cat
  • Fixed compile error related to DynamicBones not being in the project after importing the tools.
  • Disabled Remove VRC Components by default as it was causing a bunch of confusion.
  • Fixed project exploding if FinalIK was in the project when importing the tools.
  • Potentially fixed project exploding if UniVRM was in the project, in the Assets folder. Haven't tested this properly, might still explode.
  • Added a new option to Add VRM Blendshape Proxy if Missing to your avatar. This skips having to manually setup VRM blendshapes if using VRM 0.x blendshapes for face tracking.

Known Issues:

  • Exported Warudo mod bundles are much larger in file size than they should be if your project has a lot of stuff in it. It seems like a bunch of unnecessary assets get included in the build. While this has been an issue from the start, it has only now come to my attention. For now, you can open your mod settings with the button in the exporter window, go to the Build tab and set the Optimize For setting to File Size. This will cut down the file size significantly (often from like 500mb to 90mb). I'm looking into fixing this soon.

  • If you're getting "Can't open scene in readonly package" pop up all the time, in the top unity menu bar, go to Window > Package Manager and remove the Non-Destructive Modular Framework package, then import it through VRChat Creator Companion. You can add it to VCC from here

To update delete the Assets/Pumkin folder. If you already imported the Warudo SDK, also delete the Assets/Warudo, Assets/Warudo SDK and Assets/Packages folders. Then import the new Unity Package.

Warudo Exporter v1.2.0

Pumkin
Shiny Virtual Cat
  • Fixed VRCFury avatar copy being left in the scene when not using VRCFury.
  • Fixed unlocked Poiyomi materials in material swap animations not getting locked.
  • Added workaround for material swap animations crashing Warudo. Tell me if it works for you!

Known Issues:

If you're getting "Can't open scene in readonly package" pop up all the time, in the top unity menu bar, go to Window > Package Manager and remove the Non-Destructive Modular Framework package, then import it through VRChat Creator Companion. You can add it to VCC from here

To update delete the Assets/Pumkin folder. If you already imported the Warudo SDK, also delete the Assets/Warudo, Assets/Warudo SDK and Assets/Packages folders. Then import the new Unity Package.