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18 posts tagged with "Tool"

A tool of some sort

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Warudo Exporter v1.3.0

Pumkin
Shiny Virtual Cat
  • Fixed compile error related to DynamicBones not being in the project after importing the tools.
  • Disabled Remove VRC Components by default as it was causing a bunch of confusion.
  • Fixed project exploding if FinalIK was in the project when importing the tools.
  • Potentially fixed project exploding if UniVRM was in the project, in the Assets folder. Haven't tested this properly, might still explode.
  • Added a new option to Add VRM Blendshape Proxy if Missing to your avatar. This skips having to manually setup VRM blendshapes if using VRM 0.x blendshapes for face tracking.

Known Issues:

  • Exported Warudo mod bundles are much larger in file size than they should be if your project has a lot of stuff in it. It seems like a bunch of unnecessary assets get included in the build. While this has been an issue from the start, it has only now come to my attention. For now, you can open your mod settings with the button in the exporter window, go to the Build tab and set the Optimize For setting to File Size. This will cut down the file size significantly (often from like 500mb to 90mb). I'm looking into fixing this soon.

  • If you're getting "Can't open scene in readonly package" pop up all the time, in the top unity menu bar, go to Window > Package Manager and remove the Non-Destructive Modular Framework package, then import it through VRChat Creator Companion. You can add it to VCC from here

To update delete the Assets/Pumkin folder. If you already imported the Warudo SDK, also delete the Assets/Warudo, Assets/Warudo SDK and Assets/Packages folders. Then import the new Unity Package.

Warudo Exporter v1.2.0

Pumkin
Shiny Virtual Cat
  • Fixed VRCFury avatar copy being left in the scene when not using VRCFury.
  • Fixed unlocked Poiyomi materials in material swap animations not getting locked.
  • Added workaround for material swap animations crashing Warudo. Tell me if it works for you!

Known Issues:

If you're getting "Can't open scene in readonly package" pop up all the time, in the top unity menu bar, go to Window > Package Manager and remove the Non-Destructive Modular Framework package, then import it through VRChat Creator Companion. You can add it to VCC from here

To update delete the Assets/Pumkin folder. If you already imported the Warudo SDK, also delete the Assets/Warudo, Assets/Warudo SDK and Assets/Packages folders. Then import the new Unity Package.

Warudo Exporter v1.1.2

Pumkin
Shiny Virtual Cat
  • Test build assets should no longer disappear after going into play mode.
  • Warudo sdk step should no longer explode the project if Dynamic Bones already exist in the project.
  • Fixed Arkit blendshape translation error when blendshape with name we're trying to translate to already exists.

To update delete the Assets/Pumkin folder. If you already imported the Warudo SDK, also delete the Assets/Warudo, Assets/Warudo SDK and Assets/Packages folders. Then import the new Unity Package.

Warudo Exporter v1.1.1

Pumkin
Shiny Virtual Cat
  • VRCFury support fixes. Fury now runs before NDMF, Modular Avatar and my exporter. This should fix armature link not working correctly.
  • Install Wizard package installer fixes. Should be a bit less likely to blow up your project now.
  • Fixed packages like NDMF not installing.
  • Added warnings for vrlabs dynamic bone and finalik stubs in project.
  • Fixed "Can't open scene in readonly package" popping up all the time.
  • Fixed a bunch of other smaller errors here and there.
  • Added warning for mod path being the default value (Assets), which would fail the build if unchanged.

To update delete the Assets/Pumkin folder. If you already imported the Warudo SDK, also delete the Assets/Warudo, Assets/Warudo SDK and Assets/Packages folders. Then import the new Unity Package.

Warudo Exporter v1.1.0

Pumkin
Shiny Virtual Cat
  • Added initial support for VRCFury.
  • Potentially fixed avatars exporting lying on the floor.
  • Potentially fixed package resolve button throwing errors in the installer.
  • Added link to this documentation in the tool header. Just click the little (?) in the inspector.
  • Fixed error when trying to export without an avatar descriptor.
  • Fixed error when trying to build a mod without the exporter script being on the avatar.
  • Fixed some other stuff I forgor 💀

Known Issues:

  • A popup complaining about being unable to open a read only scene will popup every time you do something. For now, to fix this open Window > Package Manager and remove NDMF from the list of packages. Then, import NDMF through VRChat Creator Companion.

To update delete the Assets/Pumkin folder. If you already imported the Warudo SDK, also delete the Assets/Warudo, Assets/Warudo SDK and Assets/Packages folders. Then import the new Unity Package.

Warudo Exporter v1.0.2

Pumkin
Shiny Virtual Cat
  • Fixed some errors when building. I actually kinda forgor what it was.

To update delete the Assets/Pumkin folder. If you already imported the Warudo SDK, also delete the Assets/Warudo, Assets/Warudo SDK and Assets/Packages folders. Then import the new Unity Package.

Warudo Exporter v1.0.1

Pumkin
Shiny Virtual Cat
  • Fixed Git check failing in the packages step of the Install Wizard. The check should now work correctly, but just in case I also made it not block the next step.

To update delete the Assets/Pumkin folder. If you already imported the Warudo SDK, also delete the Assets/Warudo, Assets/Warudo SDK and Assets/Packages folders. Then import the new Unity Package.