Normalize Avatar
This does exactly what Hai's Denormalized Exporter does, allowing you to export your avatar without the destructive Character Setup step.
Key difference from Hai's exporter is that since this runs as a NDMF pass, your animations no longer break due to the exporter renaming and moving bones around.
This feature comes with the following option(s):
Reset Pose to Humanoid Rig Config Pose:
This option resets avatar's pose in the scene to the pose it has in the humanoid rig config, which should be a T Pose. A T Pose in the scene is required for normalizing to work correctly, otherwise the default pose in Warudo might look wrong. An A pose, for example, will lead to the arms pointing too far behind the avatar's back.