Since support for VRCFury is not official, things can break when fury devs make changes. These things need to be fixed manually so this will happen a bunch more in the future but that's okay, I'll just try to make it work again!
Added a system that generates the required .csproj project files on avatar build if you don't have a code editor installed. This should make custom scripts work without needing to install a code editor like Rider.
Warudo Exporter automatically adds a bunch of scripts to your avatar to fix compatibility issues, so this not working would cause some things to not work in Warudo as well (like constraints).
Added create new preset button to the blendshape translations ui if no preset is selected.
Shaders still don't export correctly, with shaders missing keywords-related features (stuff like emissions and normal maps in Standard shader [standard has been fixed this udpate tho!]), as well as not casting shadows. I'm working on a fix that will release in v1.6.0. Thank you for your patience!